GCCG Trouble shooting

Discussion of the Generic Collectible Card Game engine designed and run by Tommi "wigy" Ronkainen.
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Vastor Peredhil
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GCCG Trouble shooting

Post by Vastor Peredhil » Thu Jul 18, 2013 8:24 pm

Hi all GCCG users,

as you all might have noticed the current GCCG versions are having some issues to say the least, so I would like this post to work as a short trouble shooting sticky, we all mistakes/errros/failures with the program can be collected and reviewed (please can a admin make this post into a sticky!!!)

This post is ONLY about what is not currently working, NOT about what would be better (or at least not a wishing post) , so post your hassles here, that way programmers have a much easier time finding all mistakes, may they be local (your PCs at home) or on the servers.

btw. please keep the posts short and stick to the problem!

yours Nicolai

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Makinal
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Re: GCCG Trouble shooting

Post by Makinal » Tue Jul 30, 2013 4:45 pm

cant rename decks, so i cant build new ones

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Shapeshifter
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Re: GCCG Trouble shooting

Post by Shapeshifter » Tue Sep 10, 2013 8:39 pm

When I start metw.bat I always have to enter /reconnect before I get connected. This issue can be solved by deleting the decks file in the .gccg\Metw folder. Every time I create a new deck or import a deck, however, the problem reoccurs.

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Bandobras Took
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Re: GCCG Trouble shooting

Post by Bandobras Took » Fri Sep 13, 2013 4:25 pm

I'm having a similar problem to Shapeshifter, though I'm hoping that once I have the courage to attempt to update through the new location that the problem will be solved. :)
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards correctly. This prompted the backlash erratum that I will link to as soon as I notice it is officially posted. :)

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Bandobras Took
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Re: GCCG Trouble shooting

Post by Bandobras Took » Thu Sep 26, 2013 5:43 am

The magnify card key ("shift") only shows the upper left portion of the card and cuts off the rest, thus eliminating the ability to actually read the card, which is the point of the shift key in the first place, right? :)

Also, my .bats don't know where to look for the images. I did everything according to the post that said go to the weird place for /core and servebeer for /metw.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards correctly. This prompted the backlash erratum that I will link to as soon as I notice it is officially posted. :)

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Bandobras Took
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Re: GCCG Trouble shooting

Post by Bandobras Took » Thu Sep 26, 2013 8:01 am

In positive news, it can find the cards now. I think I was impatient.

However, the following issues still exist:

The magnify card key (shift) does not work if there is not an image for the card. Only the upper left of the card is shown, with no card text.

The magnify key will crash the client if the --design is set to a too small resolution.
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards correctly. This prompted the backlash erratum that I will link to as soon as I notice it is officially posted. :)

zirilan
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Re: GCCG Trouble shooting

Post by zirilan » Thu Sep 26, 2013 10:07 am

zoom needs heigh of 768 pixel minimum

Kjeld
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Re: GCCG Trouble shooting

Post by Kjeld » Sat Aug 13, 2016 1:22 am

I am having the same difficulty with the card images and the "zoom" function that Bandobras described. How can I fix this??

Vastor Peredhil
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Re: GCCG Trouble shooting

Post by Vastor Peredhil » Tue Jun 06, 2017 11:47 am

GCCG is back up as of today

Thanks Gavin & Josh for the labor involved ;)

Darksatin
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Re: GCCG Trouble shooting

Post by Darksatin » Tue Jun 06, 2017 12:12 pm

Hello,
I have the following message when I try to make a SVN Update of my GCCG/METW folder :

Error: Unexpected HTTP status 405 'Method Not Allowed' on '/svn/metw'
Error
Error: Additional errors:
Error: PROPFIND request on '/svn/metw' failed: 405 Method Not Allowed

Vastor Peredhil
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Re: GCCG Trouble shooting

Post by Vastor Peredhil » Tue Jun 06, 2017 1:00 pm

update is still not working, also not needed as nothing has changed in the last 3 months

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rezwits
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Re: GCCG Trouble shooting

Post by rezwits » Fri Jun 09, 2017 10:36 am

Hey vastor, can you guys check the firewall for the server's svn port(s)? on http://svn.councilofelrond.org/svn/metw?

That might be why you can PING the server but can't get thru to the svn service!

hehe

Laters...
You probably aren't playing Agents correctly 8) <- need a rule thread for this tho...

Darksatin
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Re: GCCG Trouble shooting

Post by Darksatin » Wed Jun 21, 2017 10:52 am

Vastor Peredhil wrote:
Tue Jun 06, 2017 1:00 pm
update is still not working, also not needed as nothing has changed in the last 3 months
OK, but new players can not install GCCG...

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Re: GCCG Trouble shooting

Post by CardGameGeek » Mon Sep 25, 2017 12:43 pm

Hi,

I have having some issues.
I followed everything step by step from the instruction found on the pinned topic, but cannot find any ways to download the cards from any of the SVN link I found surfing the forum...

There's anywhere else where I can find the images ?
I would really love to get onto the new virtual sets you worked on in the years...
You can always find my MECCG Haves and Wants here.
Proud owner of cardgamegeek.com

In love with MECCG since 1995

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