Minion vs. Hero [Witchking, covert Sorcerers]

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zirilan
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Joined: Tue Oct 07, 2008 5:56 pm
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Minion vs. Hero [Witchking, covert Sorcerers]

Post by zirilan » Mon Sep 12, 2011 2:45 am

Character Pool

Starting Company
1 The Grimburgoth (Open to the Summons)
1 Hador
1 Tros Hesnef
1 Herion (Open to the Summons)
1 Odoacer

1 Dâsakûn
1 Golodhros
1 Mîonid
1 Pon Opar
1 Râisha

Deck Character
1 Jerrek
1 Nevido Smôd
3 The Witch-king


Resource Cards

Items
1 High Helm

Factions
1 Corsairs of Rhûn
1 Black Númenóreans
1 Easterlings
1 Southrons
1 Variags of Khand

Events
1 Black Rider
2 Crept Along Cleverly
3 Dark Tryst
1 Not Slay Needlessly
2 Orc Quarrels
2 Ready to His Will
3 Riven Gate
3 The Tormented Earth
2 Threats
2 Voices of Malice
3 Weigh All Things to a Nicety


Hazard Cards

Creatures
1 Ambusher
2 Assassin
1 Cave Worm
1 Cave-drake
1 Corsairs of Umbar
1 Pûkel-men
2 Sellswords Between Charters


Half-Creatures
1 Daelomin at Home
1 Adûnaphel
1 My Precious
1 Mouth of Sauron

Events
2 Alone and Unadvised
1 Bane of the Ithil-stone
3 Foolish Words
1 Itangast Ahunt
2 An Unexpected Outpost
1 Smaug Ahunt
3 Twilight
1 Unabated in Malice
1 Smaug Ahunt
3 Twilight
1 Unabated in Malice


Sideboard
2 Beorning Skin-changers
1 Call of Home
1 Heedless Revelry
1 Lost in Free-domains
1 Many Sorrows Befall
1 Pilfer Anything Unwatched
1 The Balance of Things
1 The Roving Eye
1 Unhappy Blows

1 Ûvatha the Ringwraith
1 Balchoth
1 Creature of an Older World
1 Crept Along Cleverly
1 Forced March
1 Gifts as Given of Old
1 Gold Chains in the Wind
2 Govern the Storms
1 Haradrim
1 Helm of Fear
1 Last Child of Ungoliant
1 Morgul-orcs
1 Nûriags
1 Ready to His Will
1 Sudden Call
1 Threats
1 Umbarean Corsairs
1 Voices of Malice
1 Wain-easterlings


Play Notes

They key is to only travel through [-me_dd-] , [-me_sl-] and single [-me_wi-] . And the only sites you visit are [-me_bh-] to minimize the opponents creature keyability.
As soon as the Witch-king hits the table, tap him to sideboard the following cards, in that order:
  • Ûvatha the Ringwraith
  • Morgul-orcs
  • Helm of Fear
  • Creature of an Older World
After playing those, sideboard the stuff for 2nd deck:
  • Forced March
  • Last Child of Ungoliant
  • Gold Chains in the Wind
  • Sudden Call
After exhausting the deck sideboard in all the remaining factions.
You won't get all your factions into play, and most the time you won't get to the Shelob part but it is fun to play. If you are lucky to draw enough [-me_mp-] at once, split up into two companies, each with a Sorcerer. You play without Books and without Come by Night upon them, so basically one influencer untapped in the sitephase is enough.


Marshalling Points

Allies: 4 (+ Ready to His Will)
Factions: 21
Items: 4
Characters: 8
Miscellaneous: 0
Kill Points: ca. 0
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Total: 32

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