It is as I understand the existing rule:
CRF, Rulings by Term, Passive Conditions wrote:A passive condition causes an action to happen as stated on a card already in play.
If something causes an action to happen, I cannot help - the action must at least be declared.
However if "causes an action to happen as stated on a card already in play." would include "gives option to take action as stated on a card already in play." then we will have whole bunch of actions casused by passive conditions.
Storing of resources in end of turn phase as stated on Safe from The Shadow. Attacking with agent a company that do not enter site as stated on Near To Hear a Whisper. Returning cards to hand/deck as stated on From The Pits of Angband. Tapping Gollum to discard The One Ring and Gollum (if at the same site).
Gollum is, I think, good example. CRF entry for Gollum says:
"The text on Gollum is an ability that you can choose to use."
Actual text of Gollum sounds like its ability was mandatory action.
And I don't quite see a way the timing of action caused by passive condition would be used in such situations.
If a card specifies that an action is to occur as a result of some specific
passive condition, this action becomes automatically the first action declared in the chain of effects to immediately follow the chain of effects producing the passive condition.
Once when company is at Haven and end-of-turn phase starts the action "store resources" is declared [Safe from The Shadow]???
Not all conditions are passive conditions. Some conditions requires certain activity from players for action to happen.