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by dirhaval
Tue Jun 19, 2018 6:05 pm
Forum: Showcase
Topic: 247-War from the Mountains
Replies: 0
Views: 16

247-War from the Mountains

The Northern Invasion of Gondor will again be seen in the failing West. Allies of Gondor must be removed and any aid from its fiefs burden by sorties. Sauron must wait a bit longer before marching armies through Osgiliath. His realm is yet rebuilt. Some action can though start. Lord Denethor and Kin...
by dirhaval
Mon Jun 18, 2018 4:59 pm
Forum: Showcase
Topic: 243-War of the Plains
Replies: 1
Views: 459

Re: 243-War of the Plains

I fully updated the first post in this topic. This war will be won by who can play the factions faster. A victorious hero player will stay in the east until all minion factions are killed. A victory for minions will mean failure for hero factions in Anorien. As you can see from the list below of pla...
by dirhaval
Sun Jun 17, 2018 4:37 pm
Forum: Showcase
Topic: 246-War Under Trees
Replies: 0
Views: 12

246-War Under Trees

Mirkwood has less wholesome since the coming of the Necromancer. Yet, that power is not interested yet in the Free Peoples under its leaves. Elves and Men depend on that wood for protection or commerce. Only Scatha the Worm now has his mind bent on conquering Mirkwood. He will use spiders, orcs and ...
by dirhaval
Sat Jun 16, 2018 4:30 pm
Forum: Showcase
Topic: 245-War in the Vale
Replies: 0
Views: 31

245-War in the Vale

Sauron needs to remove resistance to the invasion of Lothlorien. Settlements of Free Peoples are found in the Anduin Vales. They must be banished before the major war. Azog, Khamual, and Uvatha will supply troops to attack Radagast and Lady Galadriel. The Free Peoples need to vanquished minion facti...
by dirhaval
Sat Jun 16, 2018 2:45 am
Forum: Showcase
Topic: 240-Faction Wars
Replies: 5
Views: 1290

Re: 240-Faction Wars

I have been thinking how animal and plant factions can be useful; they will not be able to move normally. Love Next to Kin is a great card, but not worth the use in the Avatar decks. Here is a new rule: Animal and plant factions garrisoned at a site playable can tap when opponent factions move into ...
by dirhaval
Sat Jun 16, 2018 12:35 am
Forum: Annual Rules Vote - Submissions
Topic: Open to the Summons
Replies: 2
Views: 73

Re: Open to the Summons

I interpret "with a character that says he cannot be in a starting company" to be that phase is literally on the character card and not in the rules pertaining to agents as a whole.

The change you suggested will avoid ambiguity and does not make the interpretation worse.
by dirhaval
Sat Jun 16, 2018 12:27 am
Forum: Rules Questions
Topic: Freeze the flesh
Replies: 16
Views: 556

Re: Freeze the flesh

It has been debated how the dead character is no longer in the company. I see the logic in that. However, the dead character in a way is still in the company, but we can say in a spirited form. That is in the hazard limit. The base hazard limit is not modified because a character leaves or joins the...
by dirhaval
Fri Jun 15, 2018 3:11 pm
Forum: Showcase
Topic: 244-War Among the Ruins
Replies: 0
Views: 35

244-War Among the Ruins

Angmar has been reinhabited and denizens left in Eriador gathered to remove any remaining Free Peoples. The Witch-king, Ardagor, and Dark Dwarves have remaining in their designs an Elf-lord (Elrond), Hobbits, and a Dwarf-lord(Balin). A quick victory here will provide armies to attack Gondor from the...
by dirhaval
Thu Jun 14, 2018 4:14 pm
Forum: Showcase
Topic: 241-War on the Tundra
Replies: 0
Views: 25

241-War on the Tundra

Servants of Morgoth have stirred from long sleep. Yet, their hunger for domination has not been weaken by time. A balrog and three dragons have ambitions to rule the North and seep southwards into new realms. The Northern Waste Division minions will gather troops for war, protection or both. Each of...
by dirhaval
Thu Jun 14, 2018 3:39 pm
Forum: Annual Rules Vote - Submissions
Topic: Deep Mines
Replies: 19
Views: 308

Re: Deep Mines

I like to look at the intent of Deep Mines for fallen-wizards through the lens of the canon. Saruman first needed the confidence of security before any mining. Thus, Saruman was not a wandering wizard anymore and likely stayed at Isengard or nearby annoying Treebeard with walks in the forest. I need...
by dirhaval
Tue Jun 12, 2018 5:20 pm
Forum: Showcase
Topic: 261-Practice War
Replies: 0
Views: 27

261-Practice War

The guidelines for the example 40-avatar faction war is to gauge how the order of faction play sways power in a territory and if enjoyment can be obtained by avoiding an overwhelming unbalance in a territory when one alignment manages to play factions quicker. First, only factions will be used. Thus...
by dirhaval
Tue Jun 12, 2018 4:18 pm
Forum: Annual Rules Vote - Submissions
Topic: We Have Come to Kill & Ringwraith Followers
Replies: 9
Views: 159

Re: We Have Come to Kill & Ringwraith Followers

I would like that if Ringwraith followers can be used with WHCTK, then such followers cannot be played when the avatar is in Fell Rider mode via the event only, during the site phase. Creature of the Older World ally is a different. I think the follower can be played, but starter movement is not all...
by dirhaval
Mon Jun 11, 2018 7:01 pm
Forum: Showcase
Topic: 262-War Factions
Replies: 1
Views: 24

Re: 262-War Factions

Here is the list of minion factions in the updated Avatar decks. The first value is the turn the faction is played, followed by avatar, then map area of expected battles, ending with faction name. Some factions will not be battling namely some animal factions. 2__Uvatha---Rhun---Wain-easterlings 2__...
by dirhaval
Mon Jun 11, 2018 7:00 pm
Forum: Showcase
Topic: 262-War Factions
Replies: 1
Views: 24

262-War Factions

Here is the list of hero factions in the updated Avatar decks. The first value is the turn the faction is played, followed by avatar, then map area of expected battles, ending with faction name. Some factions will not be battling namely some animal factions. The turns selected are from the turn the ...
by dirhaval
Mon Jun 11, 2018 2:41 am
Forum: Annual Rules Vote - Submissions
Topic: Come at Need
Replies: 10
Views: 147

Re: Come at Need

First, the hazard "usually" cannot be used to prevent its play by an opponent: the ally will attack that company and thus be discarded.
half-first: when is the attack? start of the movement/hazard phase? I guess so.

Second, The hazard will cause trouble for those using Here, There, or Yonder.

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